CommonEvent 458
Name = "魔界サバサ進軍3"

  999([458])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["In the end, we have arrived at Sabasa Castle..."])
  ShowPicture([5, "iv_castle7", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Before us stands Sabasa Castle――"])
  ShowText(["A bizarre castle made of flesh and internal organs."])
  ShowTextAttributes(["sonia_fc2", 2, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["But the goal is to escape, right?"])
  ShowText(["Once we enter the castle, won't the situation get worse?"])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["That being said... there hasn't been an escape route up to this point."])
  ShowText(["We can only think that there is an entrance to the outside within the castle."])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Also, there is the option of rescuing Gabriela right now."])
  ShowText(["It's better to have more allies at this time..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...That's true."])
  ShowText(["While searching for an exit, let's keep the rescue of Gabriela in mind as well."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["That said, if we pursue Gabriela too deeply and end up getting wiped out, it would be counterproductive."])
  ShowText(["We must not forget that securing the escape route takes priority."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No matter what, we have to get out of here safely!"])
  ShowText(["Let's go!"])
  ErasePicture([5])
  Wait([30])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  TransferPlayer([0, 145, 31, 54, 0, 0])
  Empty([])
